General Rules
Value of Life (NVL)
Fail RP
Roleplay Expectations
New Life Rule (NLR)
Revenge Killing (RK)
Powergaming
Metagaming
Exploits & Cheating
Combat Logging
Scenes
Toxicity
Appearance
Character Sharing /Multiple Characters
Robbing Civilians
Robberies & Heists
Killing vs. Robbing
Combat Logging
Cooldowns
Spawn Point | New Players
Hog-tied
Hostages
No Crime & Storms
Interactions prior to criminal scenes
Crashes
Maximum Robbery
Wanted Status Cooldowns
Law Baiting
Government Corruption
Scenario Rules
Confiscation
Doctors & Active Scenes
AI Doctor / Offline Doctors
Owned Businesses
Respawning
Government Revokes on Businesses
Pay to Play
Advertising & Poaching
Voice Identification
Medical Roleplay
Perma-Death & Suicide RP
Voice Calls
Duels
Injuries
Talking while Down
Exotic Pets
Leaving Discord
Legends Rising > County Rules > Cooldowns
Cooldowns
- When two parties end combat, all parties involved must take a 30 minute cooldown before returning to combat RP.
- You must wait at least 1 hour before your group attempts a second robbery of any General Store.
- You must wait at least 2 hours before your group attempts a second robbery of any Bank, Art gallery, Raid mission, or Train Robberies. This is from the moment all interactions are completed for both sides to have a break and for law due to multiple robberies one after another.
- You may not kidnap the same person more than once in an hour.
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Cooldowns