General Rules
Value of Life (NVL)
Fail RP
Roleplay Expectations
New Life Rule (NLR)
Revenge Killing (RK)
Powergaming
Metagaming
Exploits & Cheating
Combat Logging
Scenes
Toxicity
Appearance
Character Sharing /Multiple Characters
Robbing Civilians
Robberies & Heists
Killing vs. Robbing
Combat Logging
Cooldowns
Spawn Point | New Players
Hog-tied
Hostages
No Crime & Storms
Interactions prior to criminal scenes
Crashes
Maximum Robbery
Wanted Status Cooldowns
Law Baiting
Government Corruption
Scenario Rules
Confiscation
Doctors & Active Scenes
AI Doctor / Offline Doctors
Owned Businesses
Respawning
Government Revokes on Businesses
Pay to Play
Advertising & Poaching
Voice Identification
Medical Roleplay
Perma-Death & Suicide RP
Voice Calls
Duels
Injuries
Talking while Down
Exotic Pets
Leaving Discord
Legends Rising > County Rules > Maximum Robbery
Maximum Robbery
In any given interaction within the robberies, whether it involves law enforcement versus criminals or disputes among criminals, there's a limit of six individuals permitted on each side of the altercation. This encompasses all roles, including main participants and any additional roles such as lookouts or outside shooters. By capping the number of individuals involved, we ensure that interactions remain manageable, allowing for more focused and dynamic gameplay while preventing overcrowding or imbalance in confrontational scenarios.
Player Limits
- General store robberies can involve up to 4 players. Law enforcement is allowed an extra member, making their total 5.
- Art gallery robberies can involve up to 5 players. Law enforcement is allowed an extra member, making their total 6.
- Bank robberies can involve up to 6 players. Law enforcement is allowed an extra member, making their total 8.
- Fort robberies can involve up to 5 players. Law enforcement is allowed an extra member, making their total 6.
Train Heists
- Train heists can include up to 5 players.
- Law enforcement is allowed an additional member, making their total 6.
- Law must announce their presence but must wait until all NPCs are eliminated before approaching the scene. If lawmen are seen following the train, do NOT engage with them wait until they make their approach.
- Train heists are not a Kill On Sight (KOS) zone, meaning there must be appropriate interaction before any shootout begins.
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Maximum Robbery